Features
General Featrues
- easy installation and licensing
- compressed colorspace modes which save 50% of memory compared to other players
- project based settings
- configurable GUI, separately for fullscreen presentation mode
- GUI themes
Standard Playback
- judder free tv field playback with real time field order swapping
- playback of RGB- and alpha channel
- playback of individual red, green , blue channels in color or grayscale
- playback of inverted alpha channel
- adjustable synchronized sound playback
- windowed playback
- full-screen presentation mode
- interactive scrubbing with mouse
- [ InPoint / OutPoint ] playback
Stereoscopic + Dualstream Playback
- Only 1st stream
- Only 2nd stream
- Horizontal split-screen
- Vertical split-screen
- Adjustable split position and split indicator
Stereoscopic anaglyph red/cyan - Stereoscopic anaglyph magenta/green
Workflow Integration
- AnimPlayer smoothly integrates in any workflow or production pipeline with a rich set of command line parameters as well as text based settings and project files.
- For 3D artists full seamless integration for 3ds Max and Maya is also provided.
Display
General:
- fully interactive zoom and pan
- flip horizontal / vertical
- RGBA historgram
- interactive 8bit + 16bit (exr only) RGBA color info
- interactive gamma correction
Timecode:
- timecode, filename and speed display
- SMPTE timecode support for FILM, PAL and NTSC
- 0 or 1 based timecode / frame display
- timecode based on filename number
If not in playback mode AnimPlayer is able to display
- Z-Buffer / Inverted Z-Buffer
- original color space
TV Simulation
- YUV 4:2:2 colorspace*
- full real-time 1080 i+p HD TV resolution playback*
- display of individual tv fields in real time with realtime field order swapping
- dynamic real time adjustment of any pixel and image aspect ratio using hardware acceleration*; common presets are available
- visual jitter detection and exact playback speed**
- safe frames for action and title areas
Loading
- entire project loading (and saving)
- most recently used filelists
- drag + drop of files from Explorer
- file as command line parameter
- playlists via IFL (Image File List) format
- clever multi-threaded background caching
- automatic image sequence detection
- automatic broken sequence detection (also display of missing files)
- automatic or manual reload of changed or added images
Formats - read / import
Standard image formats:
- 8 bit per channel (24/32 bit) image formats:
BMP, Maya IFF, JPeG, PNG, P?M, RGBa, RLA, RPF, SGI, TGA, TIFF
High dynamic range formats:
- 10-16 bit per channel (48/64 bit) image formats:
Cineon, DPX, OpenEXR, PNG, Maya IFF, RLA, RPF, SGI and TIFF format - 32 bit per channel (96/128 bit) images:
HDR / RGBE, OpenEXR, TIFF, RLA and RPF format
Other features :
- Alpha channel supported by all formats above, except JPeG
- Z-Buffer channel supported by:
OpenEXR, Maya IFF, RLA and RPF format - any other channels are currently ignored
- AnimPlayer is capable of reading and playing image dimensions up to 8192 x 4096 pixels*
OpenEXR import features:
- Interactive Exposure- and Gamma control
- Display- and Data rectangle
- Alpha channel and Z-Buffer
- all Half16 and Float32 channels
- SXR format for stereoscopic 3D playback
- Fast multi threaded decoding
Cineon | DPX import features:
- Linear and logarithmic colorspace
- 10 bit black- and white point
- Display- and film gamma
Sound formats: Uncompressed WAVE files.
Movie formats:
AnimPlayer uses the DirectShow® interface to load movies. This means AnimPlayer is able to load almost every movie format which can be playbacked in Microsoft's Media Player®. In general these formats should be supported on every system:
- AVI, Windows Media WMV, MPEG 1 and MPEG2 (if a DVD player is installed)
Other formats might be supported as well, but because every system has different DirectShow® configurations we can't predict which movie formats are supported on a certain system.
Formats - write / export
Exporting of an image sequence is supported in these following formats:
- BMP - 24 + 32 bit (with alpha), uncompressed
- JPG - YUV 4:2:2 subsampling + custom compression ratio
- PNG - 24 + 32 bit (with alpha), ZIP compressed
- TGA - 24 + 32 bit (with alpha), uncompressed + RLE compressed
- TIF - 24 + 32 bit (with alpha), uncompressed + RLE, LZW or ZIP compressed
- AVI - uncompressed + custom compression with "Video for Windows"
Alpha channel splitting is supported for all formats above.
- IFL - an image file list has no additional settings
Exporting supports the entire sequence or In/Out Point markers.
* Hardware acceleration and maximum image size depend on the graphic card and driver and can't be guaranteed. In general, all major graphic card drivers works finbe. YUV 4:2:2 colorspace and real time HD playback may not work perfecly on all hardware.
** Works only exactly if system is not busy with other tasks (i.e., rendering) and if hardware acceleration is available.*