* Enabled support for images larger than 2048x2048 pixels. Maximum supported image size now depends on your graphic card and driver.
After startup choose: [View / Message log] get the maximum supported image size.
* Added dual sequence support including realtime anaglyph stereo playback.
Two sequences can be playbacked at the same time with various dual compositing modes.
Options and settings can be found in the Dual menu and and under Preferences / Modes.
* Added progress indicator in Windows 7 taskbar icon.
* Fixed Recent Project File list.
* Fixed a nasty command line bug. Startframe-Endframe was sometimes ignored. |
* Added centered image crop to 2048 x 2048 pixels during loading if images are larger than these 2k dimensions.
* Added (inofficial) OpenEXR file extensions: SXR and MXR. These EXR files contain multi view images i.e. stereoscopic images. You can use AnimPlayers advanced OpenEXR load dialog to map these images to RGB playback channels.
* Fixed issues with Aero Glass in Windows Vista and Windows 7 |
* Doubled loading speed for PNG images. This improvment only kicks in if PNG files are 24bit or 32bit and Ignore PNG file Gamma is set. Otherwise PNG loading speed has been improved by about 30%.
* Fixed issues with Windows 7. |
* fixed a really nasty issue which crashed AnimPlayer when loading a sequence.
Some graphic drivers under 64 bit Windows (nVidia and AMD/ATI) reported a default screen refresh frequency of 59 Hz but the display shows sometimes 60 Hz.
Even this bug is fixed it is recommended to set your refresh rate manually to 60 Hz as it may fix issues in other applications as well. |
* fixed various issues if running on a 64bit OS with more than 4 GB of RAM installed.
+ added option to ignore the file gamma settings in PNG files to Preferences / Misc.
By default this setting is enabled, so no gamma correction at load time is applied to PNG files.
* updated help files. |
* fix issue in SGI file format loader with 16 bit uncompressed images. |
* renamed tv-player into AnimPlayer. File extensions have also been changed:
.tvpp > .animplayer_prj, .tvps > .animplayer_set, .tvpc > .animplayer_cmd
(the old file extensions are still supported).
* fixed startup crash if a graphic card which doesn't support 2D hardware accelerated blitting and extends the desktop. Typically a professional capture card or a virtual graphic card caused the issue.
* fixed a nasty issue within Windows shell integration if project or setting files contain a white space char. This also fixes parts of the 3d max studio integration for 3d studio max 8 and higher.
* better Windows Vista Aero Glass support.
* fixed tab key order in all dialogs.
* updated help files. |
* fixed RGB channel sync issue in OpenEXR load dialog |
+ added loading of almost any channels of OpenEXR files. All [FLOAT 32 bit] and [HALF 16 bit] channels are supported. Mapping of these channels into RGBA display can be done in the OpenEXR load dialog.
+ added presets for OpenEXR Z Buffer channel name .
* fixed issue with files in current path if AnimPlayer was called from the command line.
* fixed some minor issues with updating the color info dialog. |
+ added configurable name of the Z Buffer channel for OpenEXR format.
+ added statusbar and optional transparency to histogram window.
+ new Color info window (see View menu) for 8bit and 16bit (OpenEXR only) colors
* updated OpenEXR to recent version 1.6.1.
* fixed issue while in playback and executing export images.
* some minor adjustments. |
+ added PNG and TIFF (with RLE, LZW and ZIP compression) to export formats.
* fixed split alpha channel if displaymode was RGB32.
* fixed bug in Maya IFF importer in 16 Bit / Channel mode.
* updated help files |
More compatibility fixes for Windows Vista:
+ added high resolution application icons for Windows Vista.
+ added "YUV fallback" check box in the "Preferences Dialog" if YUV 4:2:2 colorspace is selected..
If you only see a green picture in YUV mode, enable this option.
* fixed YUV. We found some weird bugs in DirectX drivers in XP and Vista.
This release brings YUV support to Intel graphics on XP and to most graphic cards on Vista.
* Fix more access right related issues with setting files. If there is no write access in AnimPlayer's installation directory, AnimPlayer's default settings will be saved in the current user profile directory, e.g "c:\Documents and Settings\username\AnimPlayer.ini"
* fixed Safe Frames on Vista. |
This release make AnimPlayer compatible with Windows Vista. This issues have been fixed:
* fixed YUV colorspace (Vista)
* fixed need to have administrator rights (Vista + XP)
* fixed playback speed (Vista)
* temporary disabled Safe Frames (Vista), needs to be rewritten for Vista
+ added option to preserve Aero Glass Desktop rendering (Vista),
see Preferences / Misc |
+ Seamless integration for 3d Studio Max and Maya
+ Unlocked user interface with clever multi-threaded background loading / caching
+ Multi-Monitor support
+ Full uncompressed RGB 32 bit playback
+ Export images ...
+ Load / Save project
+ Full CINEON/DPX and HDR/RGBE format support
+ Advanced OpenEXR support including Z-Buffer display and
multi-processor accelerated loading.
+ Sound support
+ Individual Red, Green, Blue, Luminance channel display
+ RGB(A) Histogram
+ Invert Z-Buffer
+ Invert alpha channel
+ Flip vertical
+ Lots of useful improvements and fixes |
+ added RGB(A) Histogram
* fixed "Recent sequences" which were not updated if "Load sequence" dialog was used.
* fixed flickering while in playback mode and loading into cache at the same time.
* better caching when using In/Out Points. Cached frames outside the In/Out Points will be discarded first. |
+ added full seamless integration for 3d Studio Max and Maya, see help for more details
+ added support for Unix style filenames:
all "/" characters will be replaced with "\" and is mapped to C:\, better suggestions welcome!
+ enhanced command line parameters for image sequences:
"filemask from-to step" and "-singleframe", see help for more details
+ added individual RGB channel display for movie files
* corrected sequence detection, in case there is a filename with no filennumber
(this often occurs in 3d studio max)
* fixed loading of *.tvps settings within the user interface dialog
* fixed shearing effect of images with odd image width in YUV or RGB16 mode
* fixed swapped RGBA channel order in a Maya IFF sub format.
* fixed unintended interpolated zoom if started in 32 bit mode. |
+ added "Copy timecode" to menus
+ support for '#' and '*' chars in command line file names, i.e. "d:\Media\Test\Checker.#.tga",
which directly supports file names from Maya, Shake and AfterEffects.
* adjusted user interface for use with large system fonts
* fixed occasional long user interface response delays while in playback mode.
* fixed bug if a sequence was already loaded and OpenExr adjustment was canceled |
+ added RGB 32 bit colorspace display mode for critical footage with subtle gradients, for anyone doing photo realistic CG for feature film or who need playback with effectively no
color compression at all. It technically the best possible display quality but may also double AnimPlayers over all memory usage.
* updated help files and faq. Preferences help now include a detailed table how much memory will be used per display colorspace.
* fixed two seconds hang on single processor systems if scrubbing while loading in background. |
+ shell integration of AnimPlayer setting files *.tvps
* changed "align sound to InPoint" into "align sound to current frame"
* updated help files
* enhanced Black TV theme, icons don't have high contrast anymore
* improved caching algorithm. Caching is now based on real time stamps of last frame usage. This fixes some weird caching issues.
* fixed loading directory via drag+drop and command line
* fixed OpenEXR worker threads settings, was always set to number of available processors
* fixed wrong alignment of sound bitmap if resizing the window
* fixed redundant loading of current sequence if loading a project with a different colorspace
* fixed continuous playback speed warnings
* fixed empty most recently used histories menus if there was no histories at all
* fixed error if directly switching colorspace in fullscreen mode
* fixed wrongly enabled "Split alpha channel" in export images dialog |
+ Individual Red, Green, Blue, Luminance channel display. These channels are calculated on the fly in real time, so on "older machines" playback performance may go down a bit.
+ added invert alpha channel
+ added common presets for sound reference speed
+ added local video memory display to the RAM gauge by clicking on the RAM gauge
+ replaced YUV/RGB colorspace info with a menu to directly switch between color spaces
+ added Size popup menu at the display size label in the very bottom right of Infopanel
* more precise validation of local video memory allocation to prevent errors on systems which have many other graphic apps running
* faster sound bitmap generation
* highly reduced memory usage for a loaded alpha channel sequence by half
* highly improved loading performance of alpha channels
* changed some icons and keyboard shortcuts
* fixed crash while loading a project file
* fixed "Open in default app" in Load Sequence Dialog
* fixed a couple of irritating warnings and default settings on very first start |
+ Full CINEON and DPX fro mat support:
Logarithmic and linear colorspace, Display- and Film-Gamma,
10 bit Black- and White-Point
+ HDR (Rgbe radiance) format support
+ Full interactive and synchron SOUND support.
Sound filename is supported as command line parameter.
- removed "Load/Save settings".
+ added "Load/Save Project" (.tvpp files) which includes all opened files and your entire project settings.
Project filename is supported as command line parameter.
+ auto register project files in Windows® with open command and icon.
Double click on these files automatically opens AnimPlayer.
* playback directions (forward and backwards) can be changed while playing |
+ updated OpenEXR to version 1.5.0 which supports the new B44 compressor.
Also
improved loading performance for ZIP compressed OpenEXR files.
+ If nothing is loaded double click in display area opens load dialog,
if a sequence is already loaded double click executes full screen.
+ added shortcuts help
* "Save as JPEG" now uses YUV 4:2:2 subsampling. This highly speedup loading of these JPEGs if AnimPlayer operates in YUV 4:2:2 display color (see Preferences).
* take care of free memory cache settings if loading movies
* fixed cache loading performance on longer sequences.
This can highly speedup caching.
* fixed inconsistent cache after "Crop to In/Out" and "Delete In/Out".
* various fixes for very old graphics cards which don't support 32bit color modes. |
+ updated faqs
+ added license dialog
+ added modification detection of AnimPlayer's exe by a virus or other malware
* fixed [...] button in Save dialog |
+ added Unregister button
+ added "Don't show this dialog again" to warnings
* moved Speed / Reset warnings to Preferences / Misc
+ added EXR Worker threads. Configurable in Preferences / OpenExr
This should accelerate EXR loading performance on multi-processor systems.
+ added Z-Buffer support for OpenEXR.
+ added Invert Z-Buffer because Z depth values are not consistent across applications and formats.
+ added load / save settings.
This saves or loads your entire user interface settings including the recent files history, speed, timecode, skin .... Useful if you work on different projects. Beside from drag & drop the settings filename you can also use the settings filename in the commandline as the 1st parameter followed by the sequence to load.
* fixed and tuned initial memory allocation
* fixed "Save image as ..".
Has only worked if display mode was in "Show loaded image" .
* fixed lock with corrupt images while loading in background mode
* fixed crash if zooming with Intel onboard graphic cards
- removed duplicate In/Out menu entries
* fixed display issue in field mode
* fixed initialization crash on some graphics cards |
| This is another exiting beta release. it introduces the very long awaited true Multi-Monitor support. We have rewritten the entire graphic engine to archive this. AnimPlayer supports all graphic-card based monitors which are attached to your desktop (which provide a real hardware based DirectX interface).
Virtual desktop extensions like MaxiVista, are not supported.
+ added "Sync to monitor" sub menu to the Speed menu.
This allows you to choose to which monitor AnimPlayer syncs smooth playback to prevent visual artifacts. Default is automatic which means the monitor which is covered most by AnimPlayers window will be chosen.
* full screen mode now is faster and stays better on top of other windows
(thanks to Dany Bittel)
+ configurable option to span full screen window across all monitors
(see Preferences)
+ configurable option to prevent full user interface update
(see Preferences)
+Screen wide gamma control now works on each monitor which is covered
by AnimPlayer's application window. |
| This is a very exiting release which is getting closer to the meaning of life but it was hard work as well :-)
It fixes all currently known issues regarding to memory management and multi threading and adds the long awaited Save as .. function:
* updated frequently asked questions (FAQ)
+ added Save as .. supported formats are: AVI, BMP, JPG, TGA
with common format options. Alpha channel splitting is also supported.
+ added "Save as IFL" and also speed up IFL initialization.
If you have often to load long static sequences load them as IFL.
This detours automatic sequence detection and can accelerate your workflow.
(thanks to Dany Bittel and Mike Condon for their comments)
+ all new Cache menu to control all aspects of lazy loading
+ added 2 buttons for cache control next to the memory gauge
+ added In/Out to cache and In/Out to memory
+ added Continuous update while playback in preferences
if disabled it will improve playback performance for HD footage
* a click on the seekbar now directly jumps to the desired frame
(thanks to Dany Bittel)
* fixed crash when using more than 2 GigaByte of memory
(thanks to Mike Condon for that nasty one)
* fixed hang while loading JPGs in background on uni-processor machines
(thanks to Rafael Ahucha)
* better TIFF support
* fix crash bug in SGI 16bit/channel format decoder
(thanks to Mike Lischke)
* fixed issues Manual & Auto Update if in Field mode
+ added Auto load into cache in preferences
- removed Auto playback, Auto restore and Auto fullscreen in preferences |
- removed field mode restriction if trial period has been expired
- removed total HD restriction if trial period has been expired,
now a maximum of 30 HD frames are allowed. |
Beta 2:
+ added Flip vertical
+ added alternative Hotkey's for
Play [Cursor Down] and Pay backwards [Cursor Up]
+ introduced lazy loading
- the user interface has been UNLOCKED, so you can instantly scrubbing around
- the green indicators below the Seekbar indicate you which frames has already been loaded
- AnimPlayer keeps at least a certain amount of memory free und unloads caches if necessary, by default 50MB.
|
Beta 1:
+ added display wide gamma control of checking black levels,
just press [G], floating toolbar is dockable to the top toolbar
(thanks to Robert Nederhorst)
+ added Flip vertical and fixed a bug if loading a new sequence if flipped
* fixed wrong ordered dithering of true black in RGB 16 bit mode
also added MMX acceleration to dithering algorithm
(thanks to Avery Lee for this)
* fixed OpenEXR issue if operating on DisplayRect data
(thanks to Robert Nederhorst)
* fixed zooming issue when exiting Field mode
* fixed error in CopyToClipboard |
+ OpenEXR 1.40 update which supports multithreaded file I/O
+ loading and playback of alpha-channels (see bottom of load dialogs)
+ added option to disable the background image in preferences
* fixed saving of current settings if exiting with file / exit menu.
* updated help files |
| While developing version 1.5, the next stage of AnimPlayer with multi monitor support we have already fixed some DirectX issues:
* fixed DirectX issue if zooming on 16bit displays
* fixed DirectX initialization issue on some multi monitor systems
* fixed DirectX issue if changing amount of
active display monitors while running AnimPlayer
|
* skip more invalid picture files without freezing
(thanks to Dany Bittel for corrupt EXR examples)
* fixed incorrect size after resizing if lock pixel aspect was enabled
* enhanced buffering for zoom in display mode 'original colors' |
* fixed blocking bug in UI which happen when loading EXR files
+ additionally assigned ZoomIn and ZoomOut to the Numpad [+] / [-] keys
+ changed ZoomIn ratio to 2 and ZoomOut ratio to 0.5
* fixed ugly drawing under some conditions if LockAspectRatio was turned on |
+ added dynamic zoom / pan feature (press [Ctrl] or [Shift] while dragging)
+ added flip horizontal mode: good for checking animation
(if you have been watching it for ages one way, it can give you fresh
eyes without new eyes) (thanks to Grant Adam for that great idea)
* moved Preferences to Edit menu
* better integration of goto frame to the bottom left of the main dialog
if in frame mode
* various settings are restored when started
* if zoom is higher than 150% bilinear interpolation is replaced by nearest neighbor interpolation to distinguish single pixels
+ added various "Timcode base" settings to the timecode menus
* changed double click in display window and load sequence dialog
* fixed a couple of minor inconsistencies
* timecode mode doesn't automatically change anymore
if changing playback speed
* fixed noticeable delay when stopping scrubbing in display window
(thanks to Grant Adam) |
* fixed a couple of minor bugs in timecode display,
Goto dialog and Fullscreen return.
+ GotoFrame dialog (thanks to Marc Dominic Rienzo)
+ auto PixelAspectRatio settings if loading from EXR format
+ OS Dialog button in LoadSequence dialog to switch to
default Open Dialog
(thanks to Grant Adam)
+ Show Log settings are preserved in IniFile
+ Option in Preferences/Misc to use Standard Dialog
for selecting an image sequence
* fixed a couple of minor bugs while loading per drag and drop and from history
+ added "Open in default app" and "Reval in Explorer" in LoadSequence Dialog
* default ExrGamma now loaded correct.
* all picture file access is now checking for locked files
which are skipped while loading
(thanks to David Gould)
+ improved loading performance while updating
* by default Load Sequence Dialog's TreeView expands the last used directory
(thanks to David Gould)
* fixed bug in RLA loader (many thanks to Sean Pollack) |
+ GUI dialog for the OpenExr file format
+ Load Dialog settings are preserved in IniFile
+ DirectX Errors are now logged in LogDialog
* replaced ShellTree in Loading Dialog with better Windows® integration,
this also highly improves initialization of all sequence loading
* changed maximum supported image size
from 2048 x 1536 pixels to 2048 x 2048 pixels
(thanks to Grant Adam)
+ implementation of the OpenEXR file format |
+ added play once, loop and ping-pong playback modes
+ added "Copy image", "Copy filename" and "Copy file number"
+ added "Manual / Auto update" and "Message log"
+ added File / Unload
+ improved overall loading and playback performance
+ increased JPG loading speed up to 400%
+ added safety "Fast JPG loading" option in YUV settings
+ added "Relative to InPoint", "0/1 - Timecode base" and "long filename option"
+ if selected a file from MRU lists which does not exists anymore,
ask user to delete it from history
+ added 32bit/channel support for TIF
* fixed GFP bug in free memory warning
* fixed bug in drag & drop processing
* restructured main menu
- removed CCIR 601 in YUV settings.
This will be replaced in a later version with a Video Color Flag option |
+ added Auto-preview in load dialog
+ added "Crop to In/Out" and "Delete In/Out"
+ added Ram Gauge in InfoBar
* better TIF support for 16bit/channel
* enabled Windows maximize button
* couple of minor fixes in the resize engine
* if in field mode In/Out point can only be at the start/end of a frame
* removed warning in presets for non critical vertical refresh rates
* changed background image and default startup size |
+ new tutorial and help for new display modes
* minor fixes in mode display GUI
* changed Z-Buffer creation if in field mode.
Now each field is calculated separately
- removed hires image size warning dialog
+ auto resize display to 1:2 if doesn't images don't fit to screen.
* minor fix in resizing if switching to full screen mode |
+ scrolling with Mouse wheel through sequence
* fixed DirectX startup check
* correct enable/disable of Alpha and ZBuffer display options based on 1st frame |
+ added Show- Loaded, Original, Alpha and ZBuffer to GUI.
Use middle mouse button to show the original, Shift+Middle for Alpha and Ctrl+Middle for ZBuffer. Use scrubbing with Seekbar for permanent display of new features.
* AutoPlay only if there is more than one frame loaded
+ added ZBuffer reader for Maya IFF format
+ added ZBuffer reader for RLA and RPF format
+ added 16bit/channel Maya IFF reader
+ added 16bit/channel for TIF, SGI, RLA and RPF formats
+ added 32bit/channel reader to RLA and RPF format
* fixed wrong position of seekbar when converting back from Fields -> Frames
* fixed wrong field merging when converting back Fields -> Frames
+ added (old)Photoshop PSD format for loading image sequences
+ added Load Movie.
AnimPlayer can now load almost all movie formats supported through the systems DirectShow configurations. This means you can load almost every movie format which MediaPlayer is able to playback. Tested with MPeG (1+2), AVI and WMV.
* fixed DirectX error when Screensaver is activated or at ReLogin
* fixed wrong bevel in infobar |
+ added tutorials to help pages
+ added tutorial animation to setup
* minor changes and fixes
* changed hotkey's for better usability |
+ added remembering of last field order swapping
- temporary disabled maximize, because of
problems under some configurations
* if app in high priority playback becomes deactivated process priority is
switched to normal during application deactivation.
* fixed wrong initialization of playback speed on first loading |
* fixed wrong order of initialization of colorspace
* fixed Window(s) restore bug
+ disabled MRU items if there is no MRU
* allow to aboard loading with ESC key |
+ added Play & Stop buttons in bottom toolbar
* added new DirectX check at startup
+ added new NTSC D1 wide preset
+ added help button in load dialog
* more accurate test for free video memory before loading
* when exiting field mode restore old playback speed
* GUI now works also fine in 120 dpi |
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